XANA Update (Part 1)

This update is mostly technical, improving on the old XANA launcher and reworking some of its Attacks.

This update was released on the 9th of December 2023.

Gameplay

New XANA

XANA will no longer be periodic and predictable. Attacks now have a max time until they appear and their frequency isn't fixed anymore.

Some XANA attacks will now only appear when they can target someone in order to make all attacks feel like they do something.

Multiple attacks can now be active at once (up to 5 activated Towers.)

XANA will now have an "attack desire" variable, which will make it more likely to use attacks that haven't appeared before when available.

Returns To The Past will now make XANA stronger; they'll give it a cumulative chance to ignore player count and use a stronger attack.

Code XANA

Code XANA will now activate towers for XANA if the tower is deactivated and deactivate non-XANA activated ones. 

It will also be inputted by default when right clicking a tower terminal while Xanafied.

Attack Changes

Global Changes

Root Attacks

Spectre Attacks

Satellite Attack

Nuclear Plant Attack

RTTP Sabotage

Xanafication Changes

Technical Changes

Team Removal

Vanilla team dependency has been removed from the server in order to make things like monsters and possession work.

Actual Game Overs

Added actual logic for game overs for the server when attacks end badly.

New Protocols

A lot of new protocols have been added, each corresponding to an attack. Feel free to check them out from a tower's fetch menu!

Misc Changes

Known Issues